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Adventure" (aka "Colossal Cave Adventure") was born in 1975 and is a forerunner of virtual reality. As such, is a forerunner of interactive storytelling. It has been tremendously influential. This was the first of its kind -- using words to create a rich simulated imaginary world.
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iPhone/iPad Players: 25,329
Calls to date: 14493
Narrations recorded: 580
Speech Recognition: 655 phrases

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Added May 12, 2010
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The computer program "Adventure" (aka "Colossal Cave Adventure") was born in 1975 and is a forerunner of virtual reality and as such, is a forerunner of interactive storytelling. It has been tremendously influential. This was the first of its kind -- using words to create a rich simulated imaginary world.

In 2005 Richard Rutenberg recreated this famous computer game with sound and speech recognition. Today you can play with graphics. To begin please click play on the menu bar. Much like the original game running on a time-sharing mainframe, this Asterisk based phone-in cave is only open to a limited number of adventurers and only when enough phone lines and computing time is available. So, please call again later if you can't connect. The phone number is 919-951-0045.

The latest iPad version is availble for free in the Apple iTunes store.. It doesn't require you call to play, and can handle many more players.

The object of Adventure is to score points by finding treasures in the cave and depositing them in the house. I'll be your eyes and ears and describe what I see and hear. When it's your turn to talk I'll ring a bell. Speak commands of a few words. Say compass directions to move. For example, "go east". Manipulate objects by saying "get" or "drop" and the object name. You might say, "get the lamp". If you say "take me to the chat room," you'll be able to talk with other game players and later return to the game in progress. More complete instructions are available when you call. A complete cave walkthrough is hidden somewhere on this website.



Currently you can only play in English. Eventually contributed foreign language recordings will recreate the game in all 44 languages. Each language requires 542 recordings. Contribute by editing the existing story translations and recording your narration.. sound effects, rap and prose are encouraged. Be creative and have fun! Start contributing by clicking on Languages above.

* ATTENTION TEACHERS * Please give extra credit when your foreign language students contribute!

Thanks to everyone for your help, and special thanks to Google Translate for the creative babbling. Please register in EXTRAS.